Game Programming
Part of the game development area, which is the development of software for video games. He needs skills in software engineering as he needs specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, databases, stage design, physics, audio synthesis, and input.
The majority of programmers interested in this area cause their interest as a hobby they like to perform.
* Development Process:
Professionals in the development of games often begin to develop the design aspect of the game first, which in itself has more than one source. Sometimes the process of developing the game begins without a clear idea of design, but the idea becomes clear with a number of experiments. Example Games Designer Will began developing the famous Sims game by making programmers experiment with a number of ideas.
* Models:
Programmers usually need to create models for the ideas and specifications that will be in the game. The models for the game are initially to facilitate the design process and also to make it easier to add ideas to it.
* Game design:
Programmers are not their primary design game, but rather contribute to putting ideas before design. The game designer seeks ideas and suggestions from the game producer and the leader of the programming team to get a true perception of game strategies. Sometimes he participates in the design of non-producers to play Ka's book of rights to play.
* Programming Games:
Several programming languages are used in this area, but the best undisputed programming language is C ++. This does not prevent the use of other languages such as C # and javascript
Programmers have their function of bringing design and game together. The process of design changes according to programming languages and evolution.
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